Skill Guides

Skill: Fletching
Introduction:
Fletching is the skill that allows players to make projectiles and the weapons that fire them. The objects are often used in correlation with the Range skill.
Contents:
1. Basic Tools
2. Bows and Arrows
A. Bows
B. Arrows
3. Crossbows and Bolts
A. Crossbows
B. Bolts
4. Darts
Information:

1.

[Basic_Tools_Chart]

 

 

2.

Bows and arrows are grouped together because you need a bow to fire an arrow.

 

 

A.

To make a bow, first a player must get the log the goes with that bow. For example, an oak bow would require an oak log. Next player will use it with the player’s knife or beaver, to make an unstrung bow. After the player has done this, they will use the unstrung bow with a bow string, to make a completed bow. However, many people leave the lower bows unstrung, as the bowstring is more expensive then the bow itself.

 

[Bow_Table]

 

 

B.

To make an arrow, a player must first get normal logs. After this, use them with a knife or beaver to make arrow shafts. The player can then add feathers to them to make headless arrows. After that, they’ll want to add the arrowhead of their choosing.

 

[Arrow_Table]

 

 

2.

Crossbows and bolts are grouped together because you need a bow to fire an arrow.

 

 

A.

 To make a crossbow, a player must first cut a log into a stock. They can then add crossbow limbs. A player can finally add a crossbow string.

 

[Crossbow_Table]

 

B.

 To make bolts, a player must first get unfinished bolts, which can be made by smithing or bought. After the player gets some, they can make finished bolts by adding feathers to them.

 

[Bolt_Table]

 

4.

A player must finish Tourist Trap before making these. You can make these by adding feathers to a smithed dart.

 

[Dart_Table]