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Guide To Bursting/Barraging - Pure Style -


Zaney

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icebarrage.pngZaney's Guide to Bursting/Barraging on A Pureiceburst.png

 

This guide will show you the gear,inventory,location, and how to multiply your skeletons. You can also use this guide if you are a main you just need to modify your gear a little then you'll be golden.

 

 

Requirements

  • Started Monkey Madness
  • Lots of Wealth
  • 70 Magic / 94 Magic
  • 45 Prayer

 

 

About Bursting/Barraging

 

Ice Burst is a combat spell that requires a Magic level of 70. It deals up to 220 life points per hit. You need to complete Desert Treasure quest to unlock the Ancient Magicks spellbook. It will freeze the player's target and any targets standing on an adjacent square to your target, including diagonals. The targets will be unable to move for 10 seconds. It is worth noting that this spell can damage a maximum of 9 squares with targets in them per cast. Ice Barrage is the second strongest spell in the game, after Miasmic Barrage. It requires a magic level of 94 and can do a maximum damage of 300 life points with no bonuses. A successful Ice Barrage will freeze enemies for 20 seconds, however if someone is already frozen, the effect of freezing will not stack. If you freeze someone, then ice barrage again, it will appear as a small sphere with light blue stars falling from it

 

How To Get There

 

  • Traveling via Daero at the first floor of the Grand Tree (East next to Blurberry) to using Waydar Crash Island, and then sailing to Ape Atoll with Lumdo.
     
  • The teleportation spell Teleport to Ape Atoll, requiring level 64 Magic (after completing the King Awowogei part of Recipe for Disaster).
     
  • Teleporting to the Agility course using the fairy ring code C-L-R (after completing Fairy Tale III). A small ninja monkey greegree is required to get through the log shortcut to the agility course and the rest of the island.

mapvv.png

This map shows the entire dungeon you will be going through. If you somehow manage to get lost just refer back to this map to help find where you are. The first red square is commonly called 'Spot 1', the second one is 'Spot 2', and the third one is 'Spot 3. This guide is going to show you how to chin at spot 3 which is the easiest and most experience.

 

Gear and Inventory

 

gear1w.png

 

This is an example of maxed pure gear. Technically pures can't wear barrows gloves but this is my reset prod so i had them on anyway. Pures can alternatively wear their highest RFD gloves.

 

This will show you alternatives from maxed to lowest.

 

Headgear: Any mitre

Amulet: Amulet of Fury > Glory > Amulet of Magic

Cape: God Cape > FireCape

Weapon: Ancient Staff > Master Wand

Shield: Mages Book > God Book

Chest: God Robe Top > Ghostly Robes > Monk Robe

Legs: God Robe Bottom > Ghostly Robes > Monk Robe

Boots: Wizard Boots > Ghostly Boots

Gloves: Barrows Gloves > RFD Gloves

Ring: Ring of Life (For your first few times) > Seers' Ring

 

gear2.png

 

This is considered max gear for pures. It has a high magic bonus as well as a good prayer bonus. You can substitute gear as you want but you want to keep good prayer bonus along with magic.

 

inventoryr.png

 

Inventory:

First Row - 4 Magic Potions(4)

Second Row - Shark - Super Antipoison(4) - GreeGree - 1-Click Telly

Rest - 16 Prayer Potions(4)

Final Row - Chaos Rune - Water Rune - Death Rune - Blood Rune

 

Magic potions boost 5 levels. If you repot when you are at2 points boost left and are using Mystic Might prayer then you should run out of prayer potions at the same time as range. The blood runes are so you can cast Blood Burst which heals you. The shark is for emergency's. The spikes and spiders in the dungeon poison you so antipoison is a must. GreeGree is optional but allows you to logout. One click telly is essential for leaving and emergency.

 

Attack Style

 

attackstyle.png

 

While you are bursting/barraging make sure you have auto retaliate on so you don't staff bash and gain unwanted experience! If you want to keep yourself from getting bored you could keep clicking but i highly advise against that.

 

Prayer

 

prayers.png

 

Use the normal prayer book as the curses have less bonus then the normal one. Mystic Might gives you a 15% increase to your range and is strongly recommended. Curses do not work as well here because they take time to get to their full boost and by the time they do the skeleton is dead making them always be at 10% range boost equivalent to Mystic Lore in the normal prayer book. Protect from Melee is an absolute MUST. The skeletons you will be fighting here are level 142's and using this method you will have 9+ on you at the same time. Always watch your prayer here as if it drops and you have low defense your good as dead.

 

 

How to Burst/Barrage

 

moving.png

 

Red is the starting spot.

Green is the switch spot.

 

When you first arrive to your spot if it is not already taken then there will be 4 skeletons wandering around the cave. If you are using a greegree they will not attack but if you are not they will become hostile. When you are ready go to human mode and start attacking them. Make sure to pot up and turn on Protect from Melee. Attack the center one so you are fully using the bursts 3x3 attack range. Once you kill 2 of the 4 move to the 'switch spot'.

moving.png

 

Now continue killing the rest. Now the fun part, the bones on the ground allow the skeletons to come back to life and fight again. You should now have 5 skeletons since there is a bone that always spawns on the 'start' spot. Keep repeating and spreading the bones around so you get a nice group with multiple skeletons stacked ontop of eachother. You should start to have a group. When your finally doing good and made good progress through your trip you should be able to right click your skeletons and see something similar to this

10count.png

 

Notes

  • You will need to keep moving and 'spreading' the bones out as you kill them so you can keep your 3x3 attack grid going strong.
  • Always, always! Watch your prayer you can die very easily from being distracted.
  • If someone comes to your world don't flame them, ask them to hop nicely, odds are they will.
  • Questers are your biggest nightmare here. They will run through your skeletons and mess up everything. All you have to do is cast your spell at all the far/wandering ones and then go back to the 'start spot' then wait for them to come then go to the 'switch spot'.

 

How to Figure Out Experience

 

To figure out your experience gained per burst/barrage, and cost per experience you just need to do some simple math.

 

Experience per Burst/Barrage -

 

~ 40 + 0.2 per LP of damage done ~

~ 52 + 0.2 per LP of damage done ~

 

  1. Find out your total experience gained. (Use Runetracker)
  2. Subtract the amount of bursts you started with by the amount you have now.
  3. Divide your experience gained by 40(For Burst) or 52(For Barrage).
  4. Now you have your base experience per burst. Now divide that by 10.
  5. You now have total experience gained.

Example:

256,000 Experience Gained

256,000/52 = 4923

4,923/10 = 492.3 Experience per Burst

 

Cost per Experience -

 

~ Ice Burst costs 1,146 coins per cast ~

~ Ice Barrage costs 2,568 coins per cast ~

 

  1. Find out the price of the Spell (All Runes Combined = Total)
  2. Divide the cost of them by the experience gained each.
  3. Now you have your cost per experience.

Example:

1146gp Each

1146/492.3 = 2.3GP per Experience.

 

____________________________________________

 

icebarrage.pngZaney's Guide to Bursting/Barraging on A Pure iceburst.png

prayericon.pngZaney's Guide To Prayer Bonus/Drains prayericon.png

redchinchompa.pngZaney's Guide to Chinning on A Pure redchinchompa.png

gildedaltaricon.pngZaney's Guide to Gilded Altar Training gildedaltaricon.png

magicbox.pngGuide to Protecting Items Nearly Anywhere magicbox.png

 

Feel Free to post any questions/comments. Tell me how i did since this is my second time ever making a guide =)

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Great guide, thanks for all of these. I prefer lobbies though :D

 

I prefer 200k exp over 80k p/h and some charms :P

 

I guess, I've only ever bursted when I had 94 or 99 mage so I just did it for the charms.


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Great guide mate

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