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Og Blog: Skill, Variety and Fun


Karl

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dev-blog.jpg In my last Og Blog, I promised I?d explain a little more about the challenges we set ourselves during the Evolution of Combat development. In this blog I?ll be talking about the first 3 of those challenges: making combat about skill, encouraging variety in equipment, and making it fun.

 

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IRC Nick - ``Karl
"You lost me at biased."
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