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Karl

+Founder
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Everything posted by Karl

  1. Karl

    New Section.

    I agree :) I'll see who else agrees before adding it.
  2. 17-Nov-2009 - Potions, Spells and Runes We’ve taken a careful look at the extreme Herblore potions we released a few weeks ago and have now reintroduced them to safe PvP minigames – that includes Castle Wars, Soul Wars, safe Clan Wars, TzHaar Fight Pit, and the Duel Arena (but not ‘no-potion’ fights or Tournaments). As part of this, we’ve slightly changed the way in which the extreme magic potion works – it now provides a visible Magic stat boost of 7, which decreases over time as with other stat-boosting potions. The normal magic potion’s level boost has been increased to +5. We have, however, also made a change to the Magic skill itself, so that if your Magic level is boosted by any means, you will inflict +3% magic damage per boosted level. This is on top of the +10% magic damage you inflict when wielding certain staves. Part of the reason for these changes is that we’ve added four new high-level elemental battle spells to the standard spellbook. The Wind Surge (level 81), Water Surge (level 85), Earth Surge (level 90) and Fire Surge (level 95) spells each require one blood and one death rune, and some air runes (and some water, earth or fire runes for those respective elemental spells). The max hit of Fire Surge is: 28 without boosts 30 with a magic damage-boosting staff 33 with extreme magic/overload 37 with both extreme magic/overload and a magic damage-boosting staff With those updates, you’re going to need some more runes, so, to top it all off, Runecrafting also gets a tweak. As of today, crafting multiple runes out of one essence has changed for the better. Before, you would only gain the ability to craft an extra rune at specific Runecrafting levels (e.g. 2 air runes at level 11, 3 air runes at level 22, 4 at level 33, and so on). Now, there is a ‘chance’ of getting an extra rune on ‘some’ of your essences if you are between those set levels, with that chance increasing as your level increases (e.g. at Runecrafting levels 12-21, you will gain 2 or 3 air runes per essence). If you want to imagine it visually, what used to be a step graph has been smoothed out into a curve. This is explained in a little more detail in the Game Guide, but the bottom line is that you’ll receive more runes for your hard work. In other news... Your run mode setting is now stored between logins. You can now take Ava's Attractor and Accumulator to Lanthus and you will be able to retrieve dropped ammo while in Castle Wars. There's also a toggle option on both items to allow you to stop receiving junk. The pharaoh's sceptre now displays its remaining charges in the name of the item. The Summoning skillcape now has a boost option to match other skillcapes. Cannons will no longer waste cannonballs on NPCs in the process of dying. You can now also top up the ammo when it's already firing and there’s an auto-setup feature. Bones to Peaches and Bones to Bananas can now be used to convert any bones up to and including big bones.
  3. Nice guide, as already said, no more pictures are necessary, as there's a video.
  4. Good topic Rain, I'm looking to keep the directory updated. So please PM me the required information if you want your clans directory updated.
  5. Bit low of submissions this week, but not short on quality. Vote away, sorry about the delay this week. But Coz was supposed to be running it, however has been unable to.
  6. That, and because pures can give other pures more advice than a main-driven website can.
  7. I'd just like to thank everyone for helping the community grow. Since we opened we've had a steady amount of members who have been committed to posting quality topics. We've now achieved our first major milestone and to celebrate I'd like to release a project that a couple of moderators and myself have been working on. This may/may not be of use to you and it is intended to help the pures out there rather than just clans as a whole. On our homepage (here) you will now find a new link under the tools category called "RuneScape Calculators". I have added major skills as well as a combat calculator which is 99.9% accurate. This update is the first step to many others which will use the RuneScape calculators. I'm not going to go in to detail as it's a huge project and I do not have a completion date yet. If you would like any other items adding to any of the calculators, or any new features. Then you can reply to this post and I'll add them as soon as I can. Please give as much detail, name, level, and exp at least. Also, I'd like to take this opportunity to let you know I'm trying to make Pure Warfare a recognised fansite. To view the current list of recognised fansites click here. You can help by replying to this post on the RuneScape forums and telling them a bit about Pure Warfare http://services.runescape.com/m=forum/foru...,104,7,58601096. Pure Warfare is here to support players of RuneScape, we're not just here for clans. Calculators link: http://pure-warfare.com/calculators.php
  8. Re-opened for a discussion on the declaration. Please note this has not yet been accepted by MM.
  9. You may post afterwards to receive C&C :)
  10. I've removed your thread, as they're supposed to remain anonymous until after the voting has been cast.
  11. 11-Nov-2009 - RuneScape Classic Temporarily Re-opened Following on from my recent dev blog about our ideas for RuneScape Classic, we are delighted to offer everyone the opportunity to try Classic for themselves! For two weeks starting from today, Classic is open for new sign-ups from RuneScape members only. If you access Classic during this two-week period (using your normal username and password), you will continue to be able to do so after the two weeks are over. If, however, you do not, you will miss out on the chance to do so, so give it a try. There are 15 members' worlds, one of which will be left as being only accessible to those veteran Classic players who have stuck with it all the way through. You can access RuneScape Classic here. RuneScape Classic is the predecessor to the current RuneScape game. It was closed to new members over four years ago, but we want for players to be able to try out this important part of our history. We also have potential further plans for Classic (as discussed in this blog), so another reason for this re-opening is to see how many people are interested. If you have any questions or wish to discuss this, please visit this forum thread. Note: If you would prefer not to play through the RuneScape Classic tutorial, there is a button to allow you to skip it under the 'Spanner' menu in game.
  12. Karl

    PW Ladder

    There's a link in each skin on the forums. The ladder hasn't been transferred across yet, however. But it was there before the change.
  13. Overall the maps are decent, too crowded with **** though so there's no where to snipe for ****. I'll just stick to running around no scoping I guess.
  14. 09-Nov-2009 - Champions’ Challenge Update and Hairstyles A new challenge awaits worthy adventurers at the Champions’ Guild! It doesn’t matter if you have never seen a champion scroll in your life or have defeated all of them already, there will be something for you. The leprechaun champion is taking on all-comers – there’s no need to find a challenge scroll to fight this little pugilist. Just head on over to the Champions’ Guild and prepare yourself for some ‘no items’ fisticuffs. Also, three new races have just joined the guild. If you prove yourself to be their enemy, one of them might just drop a scroll challenging you to a duel with their champion, so keep an eye out when battling monsters! Meanwhile, Glophren, the gnome champion of champions, is waiting for the worthiest of adventurers so he can finally issue his challenge. Will you be one of them? What with the days getting shorter and colder, we thought we'd brighten things up with some new hairstyles! The much requested ‘mullet' haircut is now available, as well as a few variants on existing styles. The full list is as follows... Male hairstyles: Dragon variant, Mohawk shaved, Mullet. Female hairstyles: Asymmetric fringe, Half-up/half-down, Headband, Page boy. In other news... Two worlds have been designated ‘Skill Total’ worlds - that's world 113 (free) and 114 (members). Only players who have a total level of at least 1,000 will be able to log into these worlds. If this proves to be popular, we can always add more worlds. We've created a handful of item packs for some shops, similar to the box of spirit shards. In certain shops, you can now buy the whole stock of eyes of newt, empty or water-filled vials, PCR bird meat, and empty baskets or sacks in one go. A click-delay issue has been fixed in Castle Wars. The game engine has been modified to adjust the behaviour of these clicks back to their previous speed. An animation has been added for when players are viewing the world map. Other players will see them in-game looking at a map. A large number of items with parentheses after their names have had spaces added for consistency and easier searching on the Grand Exchange (e.g. “Agility potion(4)” is now “Agility potion (4)”). An altar has been added to an upper floor in Falador Castle for players to recharge their Prayer points at. We've added a confirmation when casting High Alchemy on items with a Grand Exchange value of 500,000gp or higher. This should prevent the accidental alching of those expensive items. We’ve also converted the Superheat, Lvl-x Enchant and Plank Make spells to work in a similar fashion to High and Low Level Alchemy spells (i.e. you can now queue up your next cast). Slayer Masters have now been given a right-click ‘Get-task’ option to speed things up a bit. You can also find out how many more kills you need with a right-click option on enchanted gems, which will even work if you are currently in combat. Finally, gargoyles have a new ‘Smash’ option when they're near death to allow you to more easily finish them off with a rock hammer. Drop tables for the TzHaar have been significantly reworked and now drop more TokKul than before. This is to make up for the changes in the TzHaar shop prices earlier this year. The TokKul awarded for defeating TzTok-Jad in the Fight Caves has also been doubled. The fairy ring network has been given an auto-dial feature. You’ll still need to discover each fairy ring destination to put in your log, but once there they can be simply clicked on to input the code for you. Yanille has had more points of entry added to it in the form of a new ladder and doorway. This week’s patch notes are also more extensive than usual. To read the complete list, check out this forum thread.
  15. Just a quick update, if you don't like writing guides, but you still want to help out. You can. Not everything on our website is about guides. I'm actually programming some neat things atm which I need a couple of volunteers to help maintain it with me. (You do not need coding knowledge).
  16. Amazing vid, I always look forward to watching your vids :)
  17. Thanks for the applications so far, I'll look through them and let you know the result later.
  18. Yeah, you did really well Tom, sorry to see you go.
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