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Full Out Wars; True Clan's Strength?


Bob

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Because Full-outs doesn't mean anything at all whatsoever in clan strength. Only PK trips do.

 

Who can mass more members and get inactives back scaping will win full outs!

Proud Ex - High Council of Epidemic
Proud Ex - Leader of Enemy
Proud Mayhem Maker


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pkri's are like a regular season. Wars are the real deal. But ofcourse flukes can happen, but if that's the case, just be consistent again and people will forget about the war. If a clan wants to claim another clans rank, it would be respectful by beating them in a full out. It just seems cowardly not to lol, and I think that's why clans that refuse to full out don't get much respect..

 

You can't compare it to a sport season. Say football for example, X team won't bring 20 people on the field instead of the usual 11. For the majority of sports, it's nothing but pure performance.

 

To all E members, I don't care if some idiots are gonna bait you, they're not worth your time don't answer/quote them. Mods will take care of them.

[E]Bawb or Bawb[AFK] in #Epidemic.
Don't hesitate to PM if you need anything.

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The reason why pk trips are not a accurate representation of a clan's strength is the same reason why castle wars trips or KBD trips are not an accurate representation of a clan's strength. Saturday pk trips are just one event that clans like to do. To some clans like Epidemic and the Mayhem Makers, Saturday pk trips are the number one priority, while for other clans, it's just another event. I'll use Fatality as an example. In Fatality, we have a variety of different events. We have pk trips throughout the week, and as I am typing this, we are having a Bandos trip. This kind of ingame diversity leads to less focus on Saturday trips of course. On Saturday, our tone is more like 'Come to the trip if you have nothing better to do irl'. We would rather have more people than less people, so we set a quota that members have to attend 2/6 pk trips. Overall, it's a lot more lax than many other clans. What that basically states is that every clan has their tastes, and success on Saturday trips can give a clan the right to rank themselves on Saturdays trips, but it does not give a clan to rank themselves overall.

 

Pk trips are not an accurate representation of a clan's warring strength either. In both wildy and cwars, there are ways to exploit to gain an advantage. In cwars, you can lend accounts, etc, but the amount of advantage is brings is only a small edge. A stronger clan will always overcome a weaker clan. In the wildy, it's not just about numbers, levels, and organization. It's about exploitations. In the wildy, you win fights by crashing, by rushing the enemy when they are disorganized, etc. Your goal is to basically get every advantage you can, and it's not just the slight edge that you can get in cwars, it's a game-winning advantage. It's very difficult to get a perfectly fair fight because one clan will always be on a hill, one clan will always have a better spot to return to, one clan will always be near single, etc. In the end, there is no way to get anywhere near a fair fight. In cwars, the maps offer a perfectly fair battle to both sides, returning is either off, or fair, and the little ways you can exploit make very little difference.

 

Fighting in cwars is a pact that every clan has made to determine a clan's warring capabilities. Look at PCL, PCT, and PCR. Clans are ranked by their warring capabilties in prepared full out wars inside of clan wars. Not every clan can and not every clan will put their full potential into Saturday trips, but every clan will display their full potential in a full out war in cwars. That's why the only method to determine a clan's warring capabilities is to fight it out in cwars.

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The reason why pk trips are not a accurate representation of a clan's strength is the same reason why castle wars trips or KBD trips are not an accurate representation of a clan's strength. Saturday pk trips are just one event that clans like to do. To some clans like Epidemic and the Mayhem Makers, Saturday pk trips are the number one priority, while for other clans, it's just another event. I'll use Fatality as an example. In Fatality, we have a variety of different events. We have pk trips throughout the week, and as I am typing this, we are having a Bandos trip. This kind of ingame diversity leads to less focus on Saturday trips of course. On Saturday, our tone is more like 'Come to the trip if you have nothing better to do irl'. We would rather have more people than less people, so we set a quota that members have to attend 2/6 pk trips. Overall, it's a lot more lax than many other clans. What that basically states is that every clan has their tastes, and success on Saturday trips can give a clan the right to rank themselves on Saturdays trips, but it does not give a clan to rank themselves overall.

 

Pk trips are not an accurate representation of a clan's warring strength either. In both wildy and cwars, there are ways to exploit to gain an advantage. In cwars, you can lend accounts, etc, but the amount of advantage is brings is only a small edge. A stronger clan will always overcome a weaker clan. In the wildy, it's not just about numbers, levels, and organization. It's about exploitations. In the wildy, you win fights by crashing, by rushing the enemy when they are disorganized, etc. Your goal is to basically get every advantage you can, and it's not just the slight edge that you can get in cwars, it's a game-winning advantage. It's very difficult to get a perfectly fair fight because one clan will always be on a hill, one clan will always have a better spot to return to, one clan will always be near single, etc. In the end, there is no way to get anywhere near a fair fight. In cwars, the maps offer a perfectly fair battle to both sides, returning is either off, or fair, and the little ways you can exploit make very little difference.

 

Fighting in cwars is a pact that every clan has made to determine a clan's warring capabilities. Look at PCL, PCT, and PCR. Clans are ranked by their warring capabilties in prepared full out wars inside of clan wars. Not every clan can and not every clan will put their full potential into Saturday trips, but every clan will display their full potential in a full out war in cwars. That's why the only method to determine a clan's warring capabilities is to fight it out in cwars.

 

Yeah, you said it.

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e has signups for every trip and wont really pull more in full out btw

 

yes we have sign-ups every week but you can sign up as a no. your not forced to show up in anyway. if you have somthing more imporant to do then your not gonna get booted or anything like that.

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Ray hit it right on the nail with that.

But it's easy to understand when you think about it.

Losing on a Saturday isn't saying much about the clans warring capabilities just because you can't get an accurate read on weather the elite members of the clan were there, or if the clans just not pulling well to trips. However when it comes down to the fact that you have 1 week to prepare, you stress the **** out of the war and make sure the clan understands the circumstances, its a very accurate way to show how a clan can do at there full potential.

 

I do think we have list that people make for PKRI and Full Out War capability though.

Lol.


[Fi]Steve ..::.. Forever Fi ..::.. Fatality
~ Proud Ex - warlord1.gifHigh Council of Fatality ~
Bleeding Green Since '07
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yes we have sign-ups every week but you can sign up as a no. your not forced to show up in anyway. if you have somthing more imporant to do then your not gonna get booted or anything like that.

 

Alright, but your saying you'd boot someone if they can't make a full out war by the way you said that. He's right, your #'s won't change much higher then they potentially could because of the weekly sign ups which is proven to lessen the importance of them. Not that wouldn't get a couple extra people because of the circumstance. But the way most clans manager there full out war sign ups is a post or boot. Because if they haven't posted as inactive and can't be asked to post on the topic then who wants them there anyways.


[Fi]Steve ..::.. Forever Fi ..::.. Fatality
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The reason why pk trips are not a accurate representation of a clan's strength is the same reason why castle wars trips or KBD trips are not an accurate representation of a clan's strength. Saturday pk trips are just one event that clans like to do. To some clans like Epidemic and the Mayhem Makers, Saturday pk trips are the number one priority, while for other clans, it's just another event. I'll use Fatality as an example. In Fatality, we have a variety of different events. We have pk trips throughout the week, and as I am typing this, we are having a Bandos trip. This kind of ingame diversity leads to less focus on Saturday trips of course. On Saturday, our tone is more like 'Come to the trip if you have nothing better to do irl'. We would rather have more people than less people, so we set a quota that members have to attend 2/6 pk trips. Overall, it's a lot more lax than many other clans. What that basically states is that every clan has their tastes, and success on Saturday trips can give a clan the right to rank themselves on Saturdays trips, but it does not give a clan to rank themselves overall.

 

Pk trips are not an accurate representation of a clan's warring strength either. In both wildy and cwars, there are ways to exploit to gain an advantage. In cwars, you can lend accounts, etc, but the amount of advantage is brings is only a small edge. A stronger clan will always overcome a weaker clan. In the wildy, it's not just about numbers, levels, and organization. It's about exploitations. In the wildy, you win fights by crashing, by rushing the enemy when they are disorganized, etc. Your goal is to basically get every advantage you can, and it's not just the slight edge that you can get in cwars, it's a game-winning advantage. It's very difficult to get a perfectly fair fight because one clan will always be on a hill, one clan will always have a better spot to return to, one clan will always be near single, etc. In the end, there is no way to get anywhere near a fair fight. In cwars, the maps offer a perfectly fair battle to both sides, returning is either off, or fair, and the little ways you can exploit make very little difference.

 

Fighting in cwars is a pact that every clan has made to determine a clan's warring capabilities. Look at PCL, PCT, and PCR. Clans are ranked by their warring capabilties in prepared full out wars inside of clan wars. Not every clan can and not every clan will put their full potential into Saturday trips, but every clan will display their full potential in a full out war in cwars. That's why the only method to determine a clan's warring capabilities is to fight it out in cwars.

 

In your first paragraph you explain how pk run-ins aren't fair because one clan always have some advantage, I agree to a certain extent, for example, having a good returning position is up to the leaders. If you're organized it's relatively easy to move and get a good position. Same goes for ground advantage. If you always get hit while you're spread, then don't spread for no reason? And I can't talk about everyone for crashing, but it's all based on respect, you may say Epidemic crashes all their fights but that's because you're blinded by all the ******** that's thrown at us. If you want to discuss that, PM me on IRC it'll be a pleasure. Also, all that is nice but it's not true that ALL fights are like that. Often you will scout a clan in altar and rush them. However all this is besides the point because as I said, you explain how pk run-ins aren't fair.

 

My point is that Full Out wars doesn't represent a true clan's strength and people give too much importance to full out wars. And the way the CWars arena is made has nothing to do with the arguement lol. Also Idk about you but I rather have a clan rush me while Im spread than fighting a clan with 15 people on me cause they mass recruited. I believe the number advantage is a much bigger advantage, at least if you're able to control your clan. If you get hit while you're spread, you might get a bad start and lose 5 people while you kill one and get organized but it's not nearly as bad as being 15 down.

[E]Bawb or Bawb[AFK] in #Epidemic.
Don't hesitate to PM if you need anything.

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In your first paragraph you explain how pk run-ins aren't fair because one clan always have some advantage, I agree to a certain extent, for example, having a good returning position is up to the leaders. If you're organized it's relatively easy to move and get a good position. Same goes for ground advantage. If you always get hit while you're spread, then don't spread for no reason? And I can't talk about everyone for crashing, but it's all based on respect, you may say Epidemic crashes all their fights but that's because you're blinded by all the ******** that's thrown at us. If you want to discuss that, PM me on IRC it'll be a pleasure. Also, all that is nice but it's not true that ALL fights are like that. Often you will scout a clan in altar and rush them. However all this is besides the point because as I said, you explain how pk run-ins aren't fair.

 

My point is that Full Out wars doesn't represent a true clan's strength and people give too much importance to full out wars. And the way the CWars arena is made has nothing to do with the arguement lol. Also Idk about you but I rather have a clan rush me while Im spread than fighting a clan with 15 people on me cause they mass recruited. I believe the number advantage is a much bigger advantage, at least if you're able to control your clan. If you get hit while you're spread, you might get a bad start and lose 5 people while you kill one and get organized but it's not nearly as bad as being 15 down.

 

A returning position is up to how the fight unfolds. When there's a run-in at chaos alter, the clan on the outside has the returning advantage, when there's a run-in at maze, the clan on the outside has the advantage. In every possible location, one clan is always closer to bh, cwars, edge, or some other returning location.

 

A clan will spread for a lot of reasons. You fight a masser team, you will get spread, you fight another clan, you will get spread. When you just finish a fight, you will be spread for at least a short amount of time. During this time, getting hit by another clan is pretty much a loss.

 

For the crashing part, I don't base it off of other clans. My strong disrespect for Epidemic roots from leading Ascendency. Every single run-in we have, whether planned or not, ends with either MM or E. It's a very rare moment that we have a run-in that's uncrashed. The difference between MM and E is that MM will crash us because they were just walking around. E has posted wins many times from crashing our fights. The one time where we crashed E by accident, you sought revenge by rushing us in single, you spammed our IRC channel, flamed us heavily, and threatened to keep hitting us until we close, and one of your members even porn bombed us. I find it very disrespectful how Epidemic can crash us and not even apologize for it because it's normal for fights to be crashed, and when Epidemic gets crashed, we have to close down. Now if you exert this type of behavior towards a clan that has respected you the entire time, I cannot imagine the things you do to EOP, IR, and Cy.

 

In full outs, although clans have the option of mass recruiting, we have never seen it as a problem for mid-high level clans. As for low level clans, going out on Saturdays is a form of suicide, so they don't have to option of showing their skills on pk trips. What we see as normal behavior is clans letting other clans tag along with them on trips. On Saturday trips, many of the low lvl clans that can't pk on their own tag along with larger clans. Next week, Fatality is having a recruitment event where we bring friends to the trip who are clanless pures. Bringing mains to trips is quite common as well. In cwars, some clans may try to squeeze and extra few opts in, but in the wildy, clans bring other clans, they bring mains, etc, and it cannot compare.

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Ill make it as simple as possible.

 

Any clan can have a very good day and pull very good opts

 

but can Any clan pull atleast decent every single weekend and put up with clans stronger and weaker than them? and can they risk getting rushed at any second? could they regain decent opts back after being bombed by a much stronger clan?

 

these are all things to think about on weekend trips. Weekend trips I think are far more important and far more tough then to win a simple full out PCR.

 

This goes back to one of my old topics I've said in an old post, "Consistency, its the new thing now-a-days" and most clan's will agree with me when I saw this.

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Who cares. Play for fun, not for ranks. If full outs are fun to you then full outs are more important. If you just like trips then its trips.

 

Just play some damn runescape.

 

Let's merge all the clans in the world and become one. Then maybe harmony can be achieved.

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Who cares. Play for fun, not for ranks. If full outs are fun to you then full outs are more important. If you just like trips then its trips.

 

Just play some damn runescape.

i miss oyu on scape man

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Who cares. Play for fun, not for ranks. If full outs are fun to you then full outs are more important. If you just like trips then its trips.

 

Just play some damn runescape.

 

this

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not going to read the topic, but i'm sure it has to do with the issue that despite how hard epidemic try's to be in the top 3, it wont happen until a few things happen.

1. Leaders grow balls, and challenge a slumping fatality

2. Requirements are raised

3. High Leveled Pures see a benefit in a completely F2P, Hitleresque clan.

 

Eliminating the full out would be like Eliminating the Superbowl. It's a ploy for a team that is so afraid of choking that they don't even want to play.

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not going to read the topic, but i'm sure it has to do with the issue that despite how hard epidemic try's to be in the top 3, it wont happen until a few things happen.

1. Leaders grow balls, and challenge a slumping fatality

2. Requirements are raised

3. High Leveled Pures see a benefit in a completely F2P, Hitleresque clan.

 

Eliminating the full out would be like Eliminating the Superbowl. It's a ploy for a team that is so afraid of choking that they don't even want to play.

 

That is true, hit FI when they're at their lowest point. Best chance to take an advantage. ;)

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not going to read the topic, but i'm sure it has to do with the issue that despite how hard epidemic try's to be in the top 3, it wont happen until a few things happen.

1. Leaders grow balls, and challenge a slumping fatality

2. Requirements are raised

3. High Leveled Pures see a benefit in a completely F2P, Hitleresque clan.

 

Eliminating the full out would be like Eliminating the Superbowl. It's a ploy for a team that is so afraid of choking that they don't even want to play.

 

1) Thanks for the advise but how does growing balls make us more top-3ish?

2) What the hell does requirements have to do with anything here?

3) I can't even understand this lmfao. We're not talking about P2P nor Overall and what does "High Leveled Pures" have to do with anything lol.

[E]Bawb or Bawb[AFK] in #Epidemic.
Don't hesitate to PM if you need anything.

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1. If you didnt hide so much your record vs the top 3 would be much worse

2. You dont have the levels is what Jay was saying

3. l2chill

 

1. Doesn't make sense what is there to hide?

2. Doesn't make sense with the current discussion.

3. The whole l2whatever was old a few months ago.

[E]Bawb or Bawb[AFK] in #Epidemic.
Don't hesitate to PM if you need anything.

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