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MM VS DI


mag3r-elmo

  

57 members have voted

  1. 1. whu wud win(cb cap of 120)

    • DI
      35
    • MM
      22


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I say this in no way shape or form as a flame, but if they lost to us as well as foe in clan wars then their chances are low, at fatality's peak we fought ROT and still got stomped so it will be tough. what are the circumstances?

/thread


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well with a 120 cb cap, Di will not be able to pull anywhere high, so the numbers may make the difference. If this is f2p, then MM's f2p organization and keeping every Di member binded at all times will probably take the win. In p2p, even though pures have a better chance against mains, I don't think MM can pull it off. Look at the FOE vs Brutality war, when you pile a main, he's going to tank everyone causing major clumps. In both the full outs vs FOE and Fi, MM ended up clumping up majorly, and it's going to be much harder against mains. So in f2p, MM will win, in p2p, DI will win.

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well with a 120 cb cap, Di will not be able to pull anywhere high, so the numbers may make the difference. If this is f2p, then MM's f2p organization and keeping every Di member binded at all times will probably take the win. In p2p, even though pures have a better chance against mains, I don't think MM can pull it off. Look at the FOE vs Brutality war, when you pile a main, he's going to tank everyone causing major clumps. In both the full outs vs FOE and Fi, MM ended up clumping up majorly, and it's going to be much harder against mains. So in f2p, MM will win, in p2p, DI will win.

 

 

are u serious?

u think people with 1-20 defence will beat people with 70-99 in f2p

 

 

no offense to anyone

but mm would get raped

they have a better chance in p2p than they do f2p but its still very slim

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are u serious?

u think people with 1-20 defence will beat people with 70-99 in f2p

 

 

no offense to anyone

but mm would get raped

they have a better chance in p2p than they do f2p but its still very slim

 

In f2p, MM will be smart enough to bring blasts, which hit through 99 def fine. Hybriding range/mage is very effective against mains. Since it will be like 100 vs 30 at most, they can easily keep every Di binded. Another aspect is that main clans are terrible at warring in trees since all their wars have it set to center bounds. Hugging around barricades does nothing against range/mage.

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Referring to what Ray said, Why don't they bring Dragonhide and protect from melee/range?

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Proud Founder of Carpediem
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DI would win no sweat if MM wants to stand a chance P2p is the way to go, even then DI will win.

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